Game Center, Assistant Arts Professor, Game Design
New York University
Application
Details
Posted: 24-Sep-24
Location: New York, NY
Salary: Open
Internal Number: 150697
The Game Design department of New York University?s Tisch School of the Arts seeks to fill a full-time faculty position starting in the 2025-2026 academic year.
Join the NYU Game Center?a passionate community of game creators, researchers, and educators who are committed to building the world?s greatest game design program, to teaching the next generation of game innovators, and to furthering games as a meaningful cultural form via game design as creative practice.
We are actively seeking applicants that have a commitment to equity-forward teaching practices and who recognize and embrace the values of inclusivity and diversity in the classroom and in game development.
Whether you are an industry veteran with triple-A experience who wants a chance to share your knowledge of the complex craft of game development, a scholar with deep background in the study of games as a rich and meaningful form of culture, or an independent developer exploring the experimental edge of game aesthetics, we want to talk to you about joining the NYU Game Center.
Duties:
Duties include teaching five courses a year, student advising, and participation in departmental and school-wide committees. On-going professional work while teaching is expected. Salary to be negotiated, includes an excellent benefits package.
In compliance with NYC?s Pay Transparency Act, the annual base salary range for this position is $75,000-$115,000. This pay range represents base pay only (for 9 months) and excludes any additional items such as incentives, bonuses, clinical compensation, or other items. New York University considers factors such as (but not limited to) scope and responsibilities of the position, candidate?s work experience, education/training, key skills, internal peer equity, as well as market and organizational considerations when extending an offer.
We are seeking applicants for an Assistant Arts Professor (non-tenure, continuing contract) position who have professional experience in one or more of the following domains: game design, game development, creative direction, or game studies/scholarship. Applicable experience for this position could include: creatively leading and releasing game projects, whether in large-scale commercial games (AAA), indie games, and/or artistic projects centered on play; writing and publishing scholarly or popular works on games, game design, players, the game industry and context of production, or the culture of games; contributing to a team or solo project as a lead developer, designer, artist or writer.
Additional experience in any of the following areas is valuable but not strictly required: teaching students in an academic context; experience using game engines such as Unity or Unreal; experience with software tools and pipelines for creation and integration of visual and audio assets, data and text; audio design and music composition experience; familiarity with development for VR and AR platforms; programming and software development experience; academic study of games and play; experience in narrative design and writing for digital games.
As part of Tisch School of the Arts, Game Center faculty are expected to combine teaching with an active, ongoing professional practice and/or research in the world of games. We are looking for candidates who are active participants in the field, doing original and innovative work as independent developers in solo/consulting practice or as part of larger teams. Ideal candidates would have experience speaking or writing about their own and/or other game creators? work from a critical perspective and should be able to draw on their professional experience to create a compelling and effective learning environment. Previous teaching experience is not a requirement, but it is a strong plus. The NYU Game Center is a highly collaborative environment where decisions about the operations of the department are made collectively whenever possible; leadership and consensus-building skills are also highly valued.
Applicants must provide a cover letter, full C.V., and three letters of recommendation with contact information for each recommender. All these materials must be submitted by November 1, 2024.
For more information, please visit:
To apply, please upload your materials to: https://tisch.nyu.edu/faculty/faculty-positions.
Finalists will be asked to submit a portfolio of creative work, to provide selected course syllabi and teaching evaluations if applicable, and to give a short lecture on a topic of their choice to NYU Game Center students and faculty.
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